Microsoft Flight Simulator is a notoriously demanding PC recreation, however a giant patch is arriving later this month that guarantees vital efficiency enhancements. Asobo, the developer of Microsoft Flight Simulator, has been busy rewriting its engine to carry out properly on Xbox Collection X / S, and the adjustments may even convey some much-needed enhancements to the PC aspect on July twenty seventh.
Throughout a latest Twitch stream, noticed by Twinfinite, Asobo demonstrated simply how vital the efficiency enhancements will likely be on older methods with an Intel Core i7-9700K and an RTX 2060 Tremendous. Microsoft Flight Simulator jumped from round 30fps to just about a strong 60fps simply because of the patch. CPU utilization additionally drops from one hundred pc to 75 % on this specific PC, and reminiscence drops from round 16GB to 4.7GB.
â€śNow we have rewritten numerous the components of the engine … with the intention to get the utmost efficiency out of the sim,â€ť explains Asobo CEO Sebastian Wloch. The workforce has been primarily engaged on CPU optimizations, as the sport has been extremely CPU heavy since its launch final yr.
Whereas Microsoft Flight Simulator will transfer to DirectX 12 for Xbox Collection X / S, the sport will stay on DirectX 11 on PC for now. â€śAll of the efficiency enhancements come from simply bettering the simulator,â€ť confirms Wloch. â€śPC has not but moved to DirectX 12, the workforce remains to be engaged on it. It might convey enhancements additional, or not.â€ť
Martial Bossard, an govt producer on Microsoft Flight Simulator at Asobo, confirmed the upcoming transfer to DirectX 12 on PC may even enable the workforce to allow ray tracing within the recreation. Results ought to embody higher water, improved shadows, and the same old reflections we count on to see in ray-traced video games.
With the Xbox model of Microsoft Flight Simulator launching on July twenty seventh, alongside these PC adjustments, the workforce confirmed that the simulator will run at 30fps on each the Xbox Collection X and Collection S. As each consoles assist variable refresh charges (VRR), there will likely be an choice to go larger than 30fps on TVs and screens that assist it. The Xbox Collection X will run Flight Simulator at 4K, whereas the Xbox Collection S runs the sport at 1080p.